- Details
Change Log V 1.03
old games can still be used (just copy them into the save folder)
Flood disaster:
Floods can now flood paths with a low probability. Trees die when they are flooded.
Events:
Magic Event: Bucket display error fixed
World:
Small animals adapted in size, as they seemed very small.
Planting radius around the consciousness crystal slightly slower rise
GUI:
Irrigation with buckets: empty buckets are now, when the last bucket is used up, collected together again in the selected inventory space so that they can be refilled immediately!
Additionally the light water bucket offers the possibility to water 3x3 fields at the same time by pressing L-Alt when using the bucket
Magic:
Spell Destruction now restores the ground less frequently and if this fails the ground is randomly selected.
instructions:
added some texts
Music:
some soft fades added
- Details
Version 1.02 has been released!
Changes V1.02:
old games can still be used (just copy them into the save folder)
GUI
Cursor keys can be used alternatively for control
Balance:
Prices for various vegetables were adjusted to the degree of difficulty of cultivation
adjusted.
Display:
The different siols now blend into each other much more beautifully in terms of colour.
World simulation:
Trees now grow a little denser and more irregular, which just looks more natural.
Various changes in the cultivation of vegetables and trees.
All trees no longer have to take a winter break and can grow in all seasons if the temperatures aren´t too low.
World:
Changed some disturbing details on the map.
Caves:
A destination of a staircase moved in the mines, so you don't get stuck on a rock.