In very dry summers it could happen that too many trees died in the forests. Wild trees are now less susceptible to drought.
In addition, as a result of the long drought, the ground cover (especially in the north) was also unable to spread and died. This has also been fixed.
In the case of water lilies, the entire plant is now harvested and no longer just the flowers. This somewhat limits the vigorous growth of water lilies.
With the shutters in the outbuilding, you could open the door that was locked at the beginning by opening and closing it. This did not cause any story-relevant problems, but is of course not correct. The bug has been fixed.
Fixed some errors in German texts.
Added a missing quest reward for the quest "Stone Box for George".
For the quest "Repair of the teleporter platform" by Wood you now get a reminder if you can't pay Josef immediately.
In the tutorial it was possible to go into the caves without finishing some other tutorial quests first. Now the game waits for these quests to be finished as well.
NPC Wood now tries not to stand in the water anymore
On Llama Island, a few trees have been removed to make it easier to see the llama.
The path under the crate on the left side of the farm has been removed (this field must not be changed for story relevant reasons). This way it looks more consistent when the player moves another type of path there.
Fixed some small bugs in texts of the dialogues.
At the beginning of the game 2 mice were hanging around directly at the player's farm, which can slow down the start in the game if the mice are too voracious and you don't have a way to fight them yet (cage or sabre or house cats).
The dialogue window was in some cases too small for the player's answers, so that the text was taken over into a new line and thus sometimes texts overlapped. Therefore, I have enlarged the window and adjusted the area for the texts accordingly.
NPCs now also hoe diseased or dead plants on their beds.
NPCs now no longer sow plants on their beds when it snows.
NPCs now also remove tree stumps on their beds.
When planting plants and trees that you have already read about, a more detailed description is now given if the current planting conditions are not suitable.
Repeatable quests for additional pets can now be found in the "Notes" section to keep the main and side quest sections clearer.
All stables which are newly built now no longer have front walls, as these always hindered the animals going in and out.
When moving the frames in the quickbar, it could happen that during the execution of an animation, the frame could be moved or an item could be replaced, triggering unwanted events. This has been fixed.
Lava plants could no longer be grown on lava and would die on them after germination. This has been fixed.
Lights in the caves sometimes did not give light even though they were burning. This has been fixed.
Description of sickle, harvest basket and ladder completed!
Tips for the AddOn were added.
- 3 sounds have been converted to mono to allow positioning in the world
- In the cave Hrasto the number of monsters in the final fight has been reduced. Also, the starting point of a cutscene there has been moved to a more appropriate point.
- In the cave of the fire dragon another switch was installed which opens a locked door.
- The start menu has been slightly improved.
- In the Hrasto cave, it was possible to cancel the cutscene too early, which meant that the fight against the dragons did not start as intended. This has been fixed.
- An object in the game world was wrongly defined as an entrance. This has been fixed.